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Old Jun 30, 2009, 12:58 AM // 00:58   #1
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Default Barrage

Now, I've been thinking...Barrage needs a minor nerf. Not a major one, but enough to reduce the recharge time.

Nothing that affects damage in a big way, just make the recharge 4 or 5 seconds. I understand it's elite, but it's over-powered. 5 energy, 1 recharge, and hits 6 adjacent foes for +17 damage (on top of bow damage, conjures, weapon spells, vamp mods, ect). I know it does remove preperations...big woop. You can still use poison tip signet and the above listed add-ons. So, all I purpose (pardon spelling) is to make the recharge 5 instead of 1.

If it gets interrupted, it doesn't do anything, and it's the biggest used marksmanship skill for almost any NPC, and humans too. I know some may say "fine as is" but it's also very annoying trying to use it at 33% IAS and it cancels (spelling again) out the current auto-attack, thus making it wait a bit more. If you make it 5 seconds, I believe it will remove that frustration, (minor, but still annoying). I know it isn't a major problem, but they could just throw it in at the last minute after all the big stuff has been fixed.

Thoughts/ideas?

Bottom line: I don't want to kill it, or hurt it, just make the recharge 5 seconds, thus not giving it the uber-elite aura.
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Old Jun 30, 2009, 01:12 AM // 01:12   #2
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You don't want to hurt it or kill it, but you want to make a spamming skill unspammable. What?
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Old Jun 30, 2009, 01:21 AM // 01:21   #3
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And no, it won't majorly damage it, just make it so it cannot be used 100% of the time, because it could seriously over-power some enemies in pvp and pve, so I just purpose it to be 5 seconds recharge. Also, it removes the annoying effect of canceling out an auto-attack for that skill.

Post Edited by Cebe: Removed reference to deleted post.

Last edited by Cebe; Jun 30, 2009 at 08:32 AM // 08:32..
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Old Jun 30, 2009, 01:27 AM // 01:27   #4
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Quote:
Originally Posted by Helix Dreadlock View Post
+1 post anyone?

And no, it won't majorly damage it, just make it so it cannot be used 100% of the time, because it could seriously over-power some enemies in pvp and pve, so I just purpose it to be 5 seconds recharge. Also, it removes the annoying effect of canceling out an auto-attack for that skill.
You can tell by his "Pre-Searing Cadet" that he really cares about his post count.

/not signed. This skill isnt a problem in PvP, and not game breaking in PvE. The main point of the skill is spammable damage, and when you quintuple the recharge, you are drastically reducing its overall damage. Going from ~120 damage per second to ~24 damage per second is a pretty major nerf.

Last edited by Puebert; Jun 30, 2009 at 01:30 AM // 01:30..
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Old Jun 30, 2009, 01:29 AM // 01:29   #5
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Quote:
Originally Posted by Helix Dreadlock View Post
And no, it won't majorly damage it, just make it so it cannot be used 100% of the time, because it could seriously over-power some enemies in pvp and pve,
Fyi, Barrage isn't the meta, PvE or PvP. And barrage sucks imo unless you have a good tank. Incendiary+Ignite pumps out more damage.
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Old Jun 30, 2009, 01:36 AM // 01:36   #6
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barrage is weak in pvp, enough said. it totaly countered by diversion, a single nonelite spell that will disable it up to nearly a minute. so instead of finding ways of nerfing it, find ways to COUNTER IT! incernderary arrows + apply poison is lot more deadlier in pvp.
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Old Jun 30, 2009, 01:36 AM // 01:36   #7
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I know, not really in PvP, sorry about that. Changing to 3 seconds is fine too, but 1 second is just crazy.


Oh, and if he really cares about his post count...make meaningful posts first.

Also, I don't want to nerf it at all, just minorly change it.
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Old Jun 30, 2009, 01:39 AM // 01:39   #8
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the skill has gone unchanged for how long? why change what 1. isnt used in pvp much and 2. isnt groundbreaking?

edit: i know you dont want it out of use, but what use would it have if you changed the recharge? it would totaly remove it from pvp and would make it less popular in pve, which neither is needed

Last edited by majikmajikmajik; Jun 30, 2009 at 01:41 AM // 01:41..
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Old Jun 30, 2009, 01:42 AM // 01:42   #9
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1 the skill isnt overpowered so need to change it if you do youll make make a nonelite volley more powerful then an elite that isnt that useful anyways
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Old Jun 30, 2009, 01:42 AM // 01:42   #10
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Quote:
Originally Posted by majikmajikmajik View Post
the skill has gone unchanged for how long? why change what 1. isnt used in pvp much and 2. isnt groundbreaking?

edit: i know you dont want it out of use, but what use would it have if you changed the recharge? it would totaly remove it from pvp and would make it less popular in pve, which neither is needed
Exactly, so why not change it, if it didn't matter?
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Old Jun 30, 2009, 01:43 AM // 01:43   #11
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Quote:
Originally Posted by Helix Dreadlock View Post
I know, not really in PvP, sorry about that. Changing to 3 seconds is fine too, but 1 second is just crazy.


Oh, and if he really cares about his post count...make meaningful posts first.

Also, I don't want to nerf it at all, just minorly change it.
I think the point everyone is trying to make here (see Puebert for my opinion) is that what you are proposing is not minor in any way, shape, or form.

/notsigned.
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Old Jun 30, 2009, 01:43 AM // 01:43   #12
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Quote:
Originally Posted by Helix Dreadlock View Post
Also, I don't want to nerf it at all, just minorly change it.
Because increasing a skill's recharge is totally not a nerf.

Totally unnecessary change. /notsigned
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Old Jun 30, 2009, 01:44 AM // 01:44   #13
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Quote:
Originally Posted by Helix Dreadlock View Post
but 1 second is just crazy
Also, I don't want to nerf it at all, just minorly change it.
You act as if you're actually hitting 7 enemies and not missing any. The fastest refire rate on a bow with 33% IAS is 1.33, not even as fast as barrage.
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Old Jun 30, 2009, 01:44 AM // 01:44   #14
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umm i think my arguement was that it DOES matter. id rather not see a barely used elite get nerfed when its barley used and isnt effective in pvp.

Quote:
Originally Posted by IronSheik View Post
You act as if you're actually hitting 7 enemies and not missing any. The fastest refire rate on a bow with 33% IAS is 1.33, not even as fast as barrage.
QTF, this guy said what i couldnt think of at the moment lol

EDIT Sorry for the double post got carried away lol

Last edited by Racthoh; Jun 30, 2009 at 10:18 PM // 22:18..
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Old Jun 30, 2009, 01:48 AM // 01:48   #15
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Quote:
Originally Posted by Helix Dreadlock View Post
I know some may say "fine as is" but it's also very annoying trying to use it at 33% IAS and it cancels (spelling again) out the current auto-attack
Move between attacks to cancel the auto attack so you can use barrage on recharge. Same as you would if you were trying to quarter knock with a hammer.

Just because you think that little aspect of it is annoying, is by no means a justifiable reason for the skill to be nerfed. The skill is actually very bad tbh. There are a lot better options out there. If you want an AoE bow attack use iA. You can spread burning and poison degen that way, which is much more effective than the +17 or whatever it is damage.
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Old Jun 30, 2009, 01:52 AM // 01:52   #16
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without your 3 sec recharge nerf, you could fire twice. with a 3 sec recharge, you can only fire it twice in a nearly 8sec span! in THAT time you could fire nearly 5 times. its a bad idea, if you dont like the skill, dont use it, if you dont like it used against you, counter it.

when a skill is in need of a nerf, its becuz its be exploited in pvp, or exploited in farming pve, never for general pve or pvp(like ab fa & jq) ive never seen it used anywhere else.(except old farming builds which have been nerfed or isnt worth the time)

Last edited by majikmajikmajik; Jun 30, 2009 at 01:58 AM // 01:58..
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Old Jun 30, 2009, 01:53 AM // 01:53   #17
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Lots of Barrage with already mentioned add ons hurts the back line, but it's an annoying tick for front liners, mainly tanks. In addition to that, there are ways to cope with the numerous barrage hits long enough before the ranger gets targeted next.

So if I see you hitting my teams back line while I'm there, the end of my sword will take you to a first class trip to the nearest rez shrine.

That said, the skill can be coped with the way it is.

/not signed
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Old Jun 30, 2009, 01:55 AM // 01:55   #18
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leave my barrage alone, its the only thing i find fun in pve on my ranger >.<
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Old Jun 30, 2009, 01:57 AM // 01:57   #19
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I don't use it in PvP or anything, it's just really dumb to have it overpowered. 6 targets, 5 energy, 1 recharge?!

not to mention conjures, vamp mods, weapons spells, and other add-ons.
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Old Jun 30, 2009, 02:05 AM // 02:05   #20
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Quote:
Originally Posted by Helix Dreadlock View Post
I don't use it in PvP or anything, it's just really dumb to have it overpowered. 6 targets, 5 energy, 1 recharge?!

not to mention conjures, vamp mods, weapons spells, and other add-ons.

Let's go thru a scenario.

You're in PvE, Barrage Ranger, Sabway, facing a mixed mob of casters/Melees, there are 7 enemies

You AREN'T hitting ALL 7 enemies at once.

You also are complaining about weapon spells and vamp mods and conjures?

Let's nerf cyclone axe, it can hit UNLIMITED ENEMIES NERF IT TO 5 MINUTE RECHARGE and with vampiric that's INFINITE DAMAGE, may as well take it out of game amirite?

VAMP MODS CAN ADD 25 DAMAGE NERF THEM NAO

You can also nerf scythes while you're at it, 3 enemies at once? Splinter weapon 3 times at once? -15 health from vampiric? 27 damage from a conjure? Too bad you can't use conjure+Vamp, total nerfage.
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